Open Source in Gaming Day 2019 has ended
August 20 at the Hilton San Diego Bayfront , San Diego, CA
For more information go to  Open Source Summit + Embedded Linux Conference North America 2019
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Tuesday, August 20 • 4:30pm - 4:55pm
Agones: Scaling Multiplayer Game Servers with Kubernetes - Mark Mandel, Google Cloud Platform

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Awesome! You’ve built the next big FPS or MMO multiplayer game! You have a game client and a dedicated game server binary ready for players to connect to, but now you’ve got to write code to spin up game server processes, fire up machines to run them, autoscale them, and so much more!

Thankfully, there are open source projects that are available to do much of this work for you, and get your multiplayer game up and running at global scale as fast as possible.

In this talk, we’ll discuss and demo the open source project Agones, developed by Google Cloud Platform in conjunction with Ubisoft and other game studios. Built on top of the open source, software container orchestration system Kubernetes, it provides a batteries-included solution for running dedicated game servers at scale anywhere - be-it in the cloud, on your own hardware, or across all of the above.

avatar for Mark Mandel

Mark Mandel

Developer Advocate, Google Cloud
Mark Mandel is a Developer Advocate for Games for Google Cloud Platform, founder of the open source, multiplayer dedicated game server scaling project Agones, and one part of the Google Cloud Platform Podcast. Hailing from Australia, Mark built his career developing backend systems... Read More →

Tuesday August 20, 2019 4:30pm - 4:55pm PDT
Aqua Salon E